public class RockItInstance extends PebbleMoveInstance
Constructor and Description |
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RockItInstance() |
RockItInstance(PebbleInstance p) |
Modifier and Type | Method and Description |
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RockItInstance |
copyPuzzle()
Make a copy of this object, but not exactly! IMPORTANT: This copy should make a copy so that the copy's initial
settings are set to this objects current settings.
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int |
getScore()
Return the current score of the active game.
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PuzzleInstance |
getTryItInstanceForUseOnPlayScreen()
What kind of puzzle should the TryIt button produce? Return null if Try it is not applicable
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boolean |
isCurrentStateValidSolution()
Each instance needs to determine when the solution is valid.
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boolean |
isSolutionRefinable()
For optimization problems, for instance, this will return true.
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boolean |
isValidSource(Vertex v)
This is used to determine if a vertex is valid in whatever game mode is implemented.
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void |
updateStateBasedOnAlgorithmResult(java.lang.String algorithmResult)
Updates the algorithm's state based on the algorithm result.
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boolean |
usesAlgorithms()
If the game related to this problem requires running algorithms, this should return true.
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addDoubleExtensionVertices, addExtensionVertices, addPebbles, addToNumberOfPebblingMoves, areAllCovered, areCovered, clearPebbles, clearPebbles, copyPuzzleSoItHasInitialStateTheSameAsMyCurrentState, coveredVerticesWithNoPebblesToString, efficientMovePebble, efficientUndoPebbleMove, getDefaultVertexDataObject, getNumberCoveredVertices, getNumberOfPebblingMoves, getNumberPebbles, getNumPebbles, getProcessedSolution, getState, isCovered, isEventForThisPuzzleType, isSolvable, isUncertain, isUnsolvable, movePebble, movePebbles, pebblesToString, recycle, removePebbles, setCovered, setCovered, setNumberOfPebblingMoves, setNumPebbles, setPebbles, setPebbles, setState, setUncovered, tryItResultsAreBinding, undoPebbleMove, undoPebbleMoves, undoRecycle, uniqueIdentifier
addDoppelganger, addGraph, addGraphWithData, addToSelected, addToSelected, addVertex, canRedo, canUndo, checkAndHandlePuzzleCompletion, clearAllSelections, clearHistory, clearTutorial, computeGlobalPoints, connectAllSelectedVertices, connectToSelected, convertMovesToTutorial, copyRequested, copySelected, createNewVertexForPuzzle, currentPuzzleDataToString, deleteSelected, disableHistory, disconnectFromSelected, disconnectSelected, doNotRecordGraphEvents, enableHistory, endGame, forceRedo, getAttemptName, getBasePoints, getCurrentAnnotation, getCurrentMoveOverview, getCurrentUndoableEvent, getData, getDescription, getDiameter, getDifficultyLevel, getEdgeDataClassName, getEditHelpClassName, getEditorClassName, getFamilyName, getFirstSelected, getFirstTimeBonus, getGameName, getGlobalBest, getGraph, getHelpClassName, getHighScoreBonus, getImprovementBonus, getInstanceClassName, getInterestingTutorialVertices, getMaximumXCoordinate, getMaximumYCoordinate, getMessage, getMinimumSelectedXCoordinate, getMinimumSelectedYCoordinate, getMinimumXCoordinate, getMinimumYCoordinate, getMode, getNumberOfEdges, getNumberOfMoves, getNumberOfVertices, getNumberSelected, getOldHighScore, getPersonalBest, getPlayClassName, getPuzzleID, getPuzzleInstanceName, getPuzzleName, getSelectedVertices, getSolution, getSolutionAsString, getSolutionID, getThemeClassName, getTimeTaken, getTopOfUndoStack, getTutorialData, getUserID, getVertexIndex, getVertices, getVisibility, getVisibleSources, goToNextEvent, grossHistoryDeleteLastEvent, grossHistoryGetLastAddedEvent, grossHistoryGetNextEvent, grossHistoryGetNextEventIndex, grossHistoryIsSaved, grossHistoryIteratorAtBeginning, grossHistoryIteratorAtEnd, grossHistoryNext, grossHistoryPrevious, grossHistorySetSaved, grossHistorySize, grossHistoryToBeginning, grossHistoryToEnd, initialPuzzleDataToString, isFinishable, isInReplayOrEditTutorialMode, isLocked, isLowerScoreBetter, isPlayable, isSaved, isShowIndices, isSpecialCopyOK, isTutorial, isValidToTranslationSelection, isVisibleSource, makeCurrentStateInitialState, moveGraphEnded, moveSelectedVerticesEnded, moveStarted, pasteAndConnectCopyOfSelected, pasteCopyOfSelected, performEvents, performEvents, performTutorialEvents, reallySetLocked, recordGraphEvents, redo, removeFromSelected, removeFromSelected, resetVerticesToInitialLocations, restart, runAlgorithms, runuTryIt, selectAll, sendAlgorithmResult, sendMeaninglessEvent, setAttemptName, setData, setDefaultData, setDescription, setFinishable, setGlobalBest, setGraph, setInReplayOrEditTutorialMode, setLocked, setMessage, setMode, setPersonalBest, setPlayable, setPuzzle, setPuzzleID, setPuzzleName, setSaved, setShowIndices, setSolutionData, setSolutionID, setSolutionInformation, setUserID, setVisibleSources, startTimer, stopTimer, stringToPuzzleData, submit, toggleSelected, tutorialModeEnabled, undo, update, updateTimeTaken
public RockItInstance()
public RockItInstance(PebbleInstance p)
public boolean isValidSource(Vertex v)
PebbleInstance
isValidSource
in class PebbleInstance
public RockItInstance copyPuzzle()
PuzzleInstance
copyPuzzle
in class PuzzleInstance
public int getScore()
PuzzleInstance
getScore
in class PuzzleInstance
public boolean isSolutionRefinable()
PuzzleInstance
isSolutionRefinable
in class PuzzleInstance
public boolean usesAlgorithms()
PuzzleInstance
usesAlgorithms
in class PuzzleInstance
public boolean isCurrentStateValidSolution()
PuzzleInstance
isCurrentStateValidSolution
in class PuzzleInstance
public void updateStateBasedOnAlgorithmResult(java.lang.String algorithmResult)
PuzzleInstance
updateStateBasedOnAlgorithmResult
in class PuzzleInstance
algorithmResult
- a boolean that describes the result of the algorithm.public PuzzleInstance getTryItInstanceForUseOnPlayScreen()
PuzzleInstance
getTryItInstanceForUseOnPlayScreen
in class PuzzleInstance