public class ReachItInstance extends PebbleMoveInstance
| Constructor and Description |
|---|
ReachItInstance() |
| Modifier and Type | Method and Description |
|---|---|
ReachItInstance |
copyPuzzle()
Make a copy of this object, but not exactly! IMPORTANT: This copy should make a copy so that the copy's initial
settings are set to this objects current settings.
|
int |
getScore()
Return the current score of the active game.
|
Vertex |
getTargetVertex() |
PuzzleInstance |
getTryItInstanceForUseOnPlayScreen()
What kind of puzzle should the TryIt button produce? Return null if Try it is not applicable
|
boolean |
isCurrentStateValidSolution()
Each instance needs to determine when the solution is valid.
|
boolean |
isSolutionRefinable()
For optimization problems, for instance, this will return true.
|
boolean |
isValidSource(Vertex v)
This is used to determine if a vertex is valid in whatever game mode is implemented.
|
void |
setSolutionInformation(Solution solution)
This method sets the solution data, such as the time taken by the user, and the previous score set by the user
during their last play through.
|
void |
setTargetVertex(Vertex targetVertex) |
void |
update(java.util.Observable o,
java.lang.Object arg) |
void |
updateCovered() |
void |
updateStateBasedOnAlgorithmResult(java.lang.String algorithmResult)
Updates the algorithm's state based on the algorithm result.
|
boolean |
usesAlgorithms()
If the game related to this problem requires running algorithms, this should return true.
|
addDoubleExtensionVertices, addExtensionVertices, addPebbles, addToNumberOfPebblingMoves, areAllCovered, areCovered, clearPebbles, clearPebbles, copyPuzzleSoItHasInitialStateTheSameAsMyCurrentState, coveredVerticesWithNoPebblesToString, efficientMovePebble, efficientUndoPebbleMove, getDefaultVertexDataObject, getNumberCoveredVertices, getNumberOfPebblingMoves, getNumberPebbles, getNumPebbles, getProcessedSolution, getState, isCovered, isEventForThisPuzzleType, isSolvable, isUncertain, isUnsolvable, movePebble, movePebbles, pebblesToString, recycle, removePebbles, setCovered, setCovered, setNumberOfPebblingMoves, setNumPebbles, setPebbles, setPebbles, setState, setUncovered, tryItResultsAreBinding, undoPebbleMove, undoPebbleMoves, undoRecycle, uniqueIdentifieraddDoppelganger, addGraph, addGraphWithData, addToSelected, addToSelected, addVertex, canRedo, canUndo, checkAndHandlePuzzleCompletion, clearAllSelections, clearHistory, clearTutorial, computeGlobalPoints, connectAllSelectedVertices, connectToSelected, convertMovesToTutorial, copyRequested, copySelected, createNewVertexForPuzzle, currentPuzzleDataToString, deleteSelected, disableHistory, disconnectFromSelected, disconnectSelected, doNotRecordGraphEvents, enableHistory, endGame, forceRedo, getAttemptName, getBasePoints, getCurrentAnnotation, getCurrentMoveOverview, getCurrentUndoableEvent, getData, getDescription, getDiameter, getDifficultyLevel, getEdgeDataClassName, getEditHelpClassName, getEditorClassName, getFamilyName, getFirstSelected, getFirstTimeBonus, getGameName, getGlobalBest, getGraph, getHelpClassName, getHighScoreBonus, getImprovementBonus, getInstanceClassName, getInterestingTutorialVertices, getMaximumXCoordinate, getMaximumYCoordinate, getMessage, getMinimumSelectedXCoordinate, getMinimumSelectedYCoordinate, getMinimumXCoordinate, getMinimumYCoordinate, getMode, getNumberOfEdges, getNumberOfMoves, getNumberOfVertices, getNumberSelected, getOldHighScore, getPersonalBest, getPlayClassName, getPuzzleID, getPuzzleInstanceName, getPuzzleName, getSelectedVertices, getSolution, getSolutionAsString, getSolutionID, getThemeClassName, getTimeTaken, getTopOfUndoStack, getTutorialData, getUserID, getVertexIndex, getVertices, getVisibility, getVisibleSources, goToNextEvent, grossHistoryDeleteLastEvent, grossHistoryGetLastAddedEvent, grossHistoryGetNextEvent, grossHistoryGetNextEventIndex, grossHistoryIsSaved, grossHistoryIteratorAtBeginning, grossHistoryIteratorAtEnd, grossHistoryNext, grossHistoryPrevious, grossHistorySetSaved, grossHistorySize, grossHistoryToBeginning, grossHistoryToEnd, initialPuzzleDataToString, isFinishable, isInReplayOrEditTutorialMode, isLocked, isLowerScoreBetter, isPlayable, isSaved, isShowIndices, isSpecialCopyOK, isTutorial, isValidToTranslationSelection, isVisibleSource, makeCurrentStateInitialState, moveGraphEnded, moveSelectedVerticesEnded, moveStarted, pasteAndConnectCopyOfSelected, pasteCopyOfSelected, performEvents, performEvents, performTutorialEvents, reallySetLocked, recordGraphEvents, redo, removeFromSelected, removeFromSelected, resetVerticesToInitialLocations, restart, runAlgorithms, runuTryIt, selectAll, sendAlgorithmResult, sendMeaninglessEvent, setAttemptName, setData, setDefaultData, setDescription, setFinishable, setGlobalBest, setGraph, setInReplayOrEditTutorialMode, setLocked, setMessage, setMode, setPersonalBest, setPlayable, setPuzzle, setPuzzleID, setPuzzleName, setSaved, setShowIndices, setSolutionData, setSolutionID, setUserID, setVisibleSources, startTimer, stopTimer, stringToPuzzleData, submit, toggleSelected, tutorialModeEnabled, undo, updateTimeTakenpublic void update(java.util.Observable o,
java.lang.Object arg)
update in interface java.util.Observerupdate in class PuzzleInstancepublic void updateCovered()
public boolean isValidSource(Vertex v)
PebbleInstanceisValidSource in class PebbleInstancepublic ReachItInstance copyPuzzle()
PuzzleInstancecopyPuzzle in class PuzzleInstancepublic Vertex getTargetVertex()
public void setTargetVertex(Vertex targetVertex)
public int getScore()
PuzzleInstancegetScore in class PuzzleInstancepublic boolean isSolutionRefinable()
PuzzleInstanceisSolutionRefinable in class PuzzleInstancepublic boolean usesAlgorithms()
PuzzleInstanceusesAlgorithms in class PuzzleInstancepublic boolean isCurrentStateValidSolution()
PuzzleInstanceisCurrentStateValidSolution in class PuzzleInstancepublic void updateStateBasedOnAlgorithmResult(java.lang.String algorithmResult)
PuzzleInstanceupdateStateBasedOnAlgorithmResult in class PuzzleInstancealgorithmResult - a boolean that describes the result of the algorithm.public PuzzleInstance getTryItInstanceForUseOnPlayScreen()
PuzzleInstancegetTryItInstanceForUseOnPlayScreen in class PuzzleInstancepublic void setSolutionInformation(Solution solution)
PuzzleInstancesetSolutionInformation in class PuzzleInstancesolution - The database class that holds the necessary information